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* The '''Command''' version uses a different head module that, while less heavily armoured, carries more advanced communications equipment. The Assault version's rear turret is retained, while the Energy Shield ears are replaced with a pair of rocket launchers. The trunk claw is replaced with the ''ESCS'' unit (Energy Sword and Cannon Shield), a unique weapon that is able to function as a heavy beam cannon, a beam sword, or an energy shield.
 
* The '''Command''' version uses a different head module that, while less heavily armoured, carries more advanced communications equipment. The Assault version's rear turret is retained, while the Energy Shield ears are replaced with a pair of rocket launchers. The trunk claw is replaced with the ''ESCS'' unit (Energy Sword and Cannon Shield), a unique weapon that is able to function as a heavy beam cannon, a beam sword, or an energy shield.
 
* The '''Scout''' version is the rarest of the three and the only one not designed for combat. This version retains the head module from the Assault version, but replaces the ears with a sophisticated sensor array. The rear turret is replaced with a 3D radar mast, while the trunk weapon is replaced with a magnetic anomaly detector designed to locate [[land mine]]s and other buried objects.
 
* The '''Scout''' version is the rarest of the three and the only one not designed for combat. This version retains the head module from the Assault version, but replaces the ears with a sophisticated sensor array. The rear turret is replaced with a 3D radar mast, while the trunk weapon is replaced with a magnetic anomaly detector designed to locate [[land mine]]s and other buried objects.
* While not an actual configuration, Stigma Stoller's Elephander was specially equipped for all-around combat. It is equipped with the ''ESCS ''unit that the command unit has, but is also is equipped with an Assault Gatling Unit in place of the pair of beam cannons, and has the 3D Radar from the scout version.
+
* While not an actual configuration, Stigma Stoller's Elephander was specially equipped for all-around combat. It is equipped with the ''ESCS ''unit and the rocket launcher ears that the command unit has, but is also is equipped with an Assault Gatling Unit in place of the pair of beam cannons.
   
 
==Battle Story appearances==
 
==Battle Story appearances==

Revision as of 01:59, 17 July 2010

The Elephander is a type of Zoid, one of over 200 species of biomechanical lifeforms depicted by TOMY's Zoids model, toy, and media franchise. The Elephander is cast as the villain in Zoids: New Century Zero for much of the series, and later appeared in several Zoids: Genesis episodes.

Elephander
Elephander
The Backdraft Group's Elephander (Assault Mode)
EZ-038
Elephant Type
Guylos Empire
Crew 1 (Scout variant may carry 2)
Weight 180 tons
Depth 21.6 m
Height 10.8 m
Maximum Speed 130 km/h
Weapons [All Variants] 2-barrel 45mm Beam Gun, 45mm Machinegun, AZ 144mm Rail Gun; [Assault Mode] Twin Crusher Tusk, AZ 115mm Pulse Laser Gun, AZ 105mm Linear Laser Gun, AZ 60mm Hyper Laser Gun (2); [Command Mode] ESCS Unit, AZ 115mm Pulse Laser Gun, AZ 105mm Linear Laser Gun, Ear-mounted Rocket Launchers (2); (Scout Mode adds no additional weaponry}
Equipment E Shield Generator (2), [Scout Mode] Anti-Aircraft Radar, Radar Ear (2), Magnetic Anomaly Detector


Overview

The Elephander is an Elephant-type Zoid created by the Guylos Empire. Created as a multipurpose platform, the Elephander is designed to be easily adaptable to a variety of roles.

The Zoid's base form is very heavily armoured, comparable to the Iron Kong or Gojulas. While relatively slow, the Elephander is surprisingly agile for its size and bulk. The Zoid's trunk gives it further flexibility, giving its weapons a greater range of mobility then if they were normally mounted.

The Elephander's greatest asset, however, is its adaptability. The Zoid's trunk weapon, back weapon, ears and head can be replaced with different modules to allow the Elephander to fulfill different roles. With the right equipment, an Elephander can easily be swapped between different roles. Three standard Elephander configurations exist:

  • The Assault version is the most common model. This version mounts a claw module on the end of the trunk which is capable of grabbing and crushing other Zoids, as well as a pair of beam cannons. A powerful pair of beam cannons is mounted on the Zoid's back, giving it a considerable offensive punch. To supplement its thick armour, this version mounts a pair of energy shields in its ears.
  • The Command version uses a different head module that, while less heavily armoured, carries more advanced communications equipment. The Assault version's rear turret is retained, while the Energy Shield ears are replaced with a pair of rocket launchers. The trunk claw is replaced with the ESCS unit (Energy Sword and Cannon Shield), a unique weapon that is able to function as a heavy beam cannon, a beam sword, or an energy shield.
  • The Scout version is the rarest of the three and the only one not designed for combat. This version retains the head module from the Assault version, but replaces the ears with a sophisticated sensor array. The rear turret is replaced with a 3D radar mast, while the trunk weapon is replaced with a magnetic anomaly detector designed to locate land mines and other buried objects.
  • While not an actual configuration, Stigma Stoller's Elephander was specially equipped for all-around combat. It is equipped with the ESCS unit and the rocket launcher ears that the command unit has, but is also is equipped with an Assault Gatling Unit in place of the pair of beam cannons.

Battle Story appearances

The Elephander was designed during the Guylos invasion of the Western continent in ZAC 2099. However, by the time it reached the frontlines in ZAC 2101, the war had turned in favour of the Helic Republic, and the Guylos army were on the retreat. The Elephander helped to slow the Helic advance to a degree, being able to withstand the heavy bombardment by the Republic's Gojulas and Ultrasaurus Zoids.

During the final Guylos withdrawal form the continent, a small force of 100 Elephanders stayed behind to protect the retreating Guylos forces. These Zoids were able to hold off a far larger Helic force before being destroyed, but were able to buy the retreating forces enough time to escape.

Media appearances

Anime

New Century Zero

The Elephander first appeared in Zoids: New Century Zero episodes 6, and later in 12 and 19. The Zoid is initially piloted by Backdraft pilot Sanders, and then piloted by Captain Stigma Stoller. On one occasion, the Elephander was also piloted by Major Polta in an off-screen battle.

The Elephander confronted the Blitz Team, and specifically Bit Cloud in his Liger Zero, on three different occasions. After leaving the Backdraft Group, Stoller joined the Zoid Battle Commission and had the Elephander considerably modified to challenge Bit to a legitimate battle.

Until the appearance of the Berserk Fury near the end of the series, the Elephander was the most powerful Zoid the Blitz Team had faced. Over the course of the three battles between the Elephander and the Liger Zero, all four forms of the Liger Zero and two of the Elephander's three forms (Assault and Command) are displayed. In each battle, the Liger Zero faced the Elephander in a different CAS unit.

In the Elephander's debut appearance in episode 6, the Liger Zero Jager was victorious, with assistance from Brad and his Command Wolf, who shot off the cannons on its back.

In the second battle, Bit and the Liger Zero were both abducted by the Backdraft Group and Bit was forced to take part in a battle with the Elephander, under the threat that his Liger would be destroyed if he didn't. The Liger Zero initially proved no-match for the Elephander, but Stoller chose not to finish him off. When the rest of the Blitz Team came, Bit was able to use the Schneider Unit against the Elephander, allowing him to break through its E-Shield, but Stoller snapped Bit's main blade, and thus they agreed the battle was a tie.

In the final fight, following Stoller's defection from the Backdraft, the Elephander used the Command form's customized trunk. With the new ESCS modification, Stoller was able to overwhelm the Zero Schneider. Knowing victory was impossible with just the Schneider and Jager, Bit switched to the Panzer unit, which had armor heavy enough to withstand the Elephander's missile barrage (Stoller at the same time switched out his back-mounted turret for the Assault Gatling unit). The Panzer's powerful Hybrid Cannons were then finally able to shatter the Elephander's shield. The Elephander seemed to be defeated, yet the Hybrid Cannons of the Panzer did not manage to freeze the Zoid's systems, and only managed to knock it over. In fact, the recoil of the weapons caused the Liger to overheat and temporarily shut down. The Elephander used this opportunity to close in, preparing to finish off the defenseless Panzer. Once again, Stoller would have been victorious, but before the final blows could be struck, the Backdraft Group interfered, deploying a horde of Zabats which knocked out the Elephander, before being defeated themselves by the reactivated Panzer's massive rocket attack. Following this battle, the Elephander wasn't seen again.

Genesis

The Elephander appears on three instances in the Zoids: Genesis anime. In two of these appearances, the Elephanders are under the control of the Hiyabou clan led by Hakku. The third appearance shows a herd of wild, zombie-like Elephanders, which attack the heroes. These Elephanders are shown with dead pilots in their cockpits. Unlike in Zero Century, the Elephanders seen in Genesis were colored brown and orange and had additional spike-like ornaments. The Elephanders in Genesis appeared much larger than the model kit depicted. They are seen easily towering over zoids like the Lanstag, which is actually taller than the Elephander according to the model's data. Through the series, Elephanders do not make use of their energy shield (as with all genesis Zoids, except the BioTricera's barrier).

Manga

New Century

The Elephander is the antagonist of the second chapter of the Zoids: New Century Zero manga adaptation. Piloted by Stoller, it is depicted as a powerful and ruthless Zoid, shown impaling a Godos on its tusks even after the pilot surrendered. It faces the Liger Zero Schnieder in combat, and is defeated by it.

The depiction of the Elephander in the manga adaptation differs somewhat from the anime. It possesses an E-shield powerful enough to deflect a charged particle beam, which is shown to also able to protect the Zoid's flanks. Its strength comes from its modified Zoid core, which grants it a 300% increase in power. However, this also proved to be its downfall, as it quickly depleted shield energy, causing it to fade out after heavy impacts, allowing the Liger Zero Schnieder to disable it with its blade attack.

Video games

The Elephander appears in the Zoids Saga series of Game Boy Advance Games as a 'wandering monster'. In the first game, all three variants of the Elephander design were included, along with the Assault Gatling-upgraded Elephander. Zoids Legacy and later games in the series dropped the Scout and Command variants. The Elephander was also featured in the Zoids VS series, with two variants, the Elephander AG (Upgraded with the CP-15 Assault Gatling Unit), and the Elephander SS (Stigma Stoller's verison).

Trading Cards

The Elephander was featured as part of the Zoids Scramble release of Zoids Trading Cards.

Models

New Japanese Release

  • Assembly required. (Snap-together, no glue needed. Scissors or X-acto knife recommended for trimming off excess plastic bits.)
  • The model's colours are moulded into the plastic, and it does not need any paint. Some sections come pre-painted.

The Elephander kit comes on ten frames, along with a battery-powered motor, two different semi-transparent canopy covers, thirty-two rubber caps, two small blue pilots, and label sheets. The Elephander is moulded in dark blue, black, and silver, with red caps, and a green cockpit window. There are numerous painted details on the body of the Zoid.

The Elephander’s construction isn't overly complex or difficult, putting it roughly in the middle of the range for Zoid complexity. The major problem is the trunk, which can be quite difficult to keep assembled. The Elephander uses a single "AA" sized battery for motion. Once activated, the Zoid walks forwards and raises its trunk. Its back weapons, trunk weapons, ears and canopy can be manually positioned.

Extra parts and instructions are provided with the Elephander model, enough to form three different variants. These variants are known as Standard, Command, and Scout. The model can be changed between the three configurations once built. A single upgrade kit has been released for the Elephander, the CP-15 Assault Gatling Unit. This consists of a large missile box and a Gatling gun. The unit is mounted on the back of the Elephander, and can rotate through 180 degrees.

A chromed version was released by Leoshop of Taiwan.

New American Release

The Elephander was released by Hasbro as part of the New American Release. Apart from changes to the box, no alterations were made.

New Pacific Release

The Elephander was also released as part of the first wave of New Pacific Release Zoids. No changes were made, apart from the packaging.

Despite being one of the first Zoids released in the NPR, the Elephander sold poorly. Unsold Elephanders could still be found on store shelves until early 2006.